UX Design Case Study

Problem Statement

Danace is an innovative Learning Management System (LMS) designed with a commitment to inclusivity, catering specifically to individuals with visual impairments, including blindness. Our platform  harnesses the power of sound, easy navigation  and accessibility features to create an enriched learning experience for all.

Product Overview

Traditional Learning Management Systems (LMS) often fall short in providing an inclusive and accessible learning experience for individuals with visual impairments, particularly those who are blind. The lack of specialized features and design considerations in mainstream LMS platforms limits the educational opportunities for this demographic, hindering their ability to engage with digital content independently. 

Tools Used

Target Audiences

Individuals who are Blind or have Visual Impairments

Roles

User research | Ideation | Design | User Testing | Project Documentation

Duration

3 Weeks

MVP/ Key Features

Text-to-Speech Learning Capability:

  • Danace LMS offers robust text-to-speech functionality, allowing users with visual impairments to access educational content through audio narration.

Inclusive Learning Environment

  • The platform fosters an inclusive learning environment, welcoming users of all abilities and backgrounds. By prioritizing accessibility and usability.

Comprehensive Course Content

  • Danace LMS offers a diverse range of course content covering various subjects and topics

Progress Tracking and Certification

  • Danace LMS enables users to track their progress through courses and assessments, providing feedback and insights to support their learning journey. Upon course completion, users can receive certifications and credentials to validate their achievements.

Design Process

We followed different steps of design thinking process that helps us provide a solution based approach to solve problems. Without a proper process, its very difficult to implement the plan. We are sharing our design process and timeline with you

Emphathize

User Research

Competitive Analysis

Define

User Persona

Empathy Map

Ideate

Ideation

User Flow

Design

Wireframes

Screens

Prototype

Corrections

Timeline

UX Research

Using qualitative research method, Adequate research was made to understand user needs and frustrations; this would help us to map adequately website features

Similar Company

ENVISION

COURSERA

SEEING AI

Competitor analysis

We evaluated companies that provide similar service to the one we offer; To understand their modus operandi, strength, weaknesses, successes and failures. We laid out the selected apps and websites, tested them out and analysed them. We also made use of online reviews and interactions to understand where these apps or websites were doing great and where they were failing.

User Persona

Grace, the Lifelong Learner

Background

Grace Johnson is a woman in her who has been blind since childhood. She grew up in a rural setting with limited access to formal education.

Challenges

Grace faces the unique challenge of being blind, further limiting her access to traditional educational resources.

Goals & Need

Grace is determined to learn basic skills such as reading, writing, and simple arithmetic

Values audio and tactile learning aids to facilitate understanding, as well as a platform that provides a supportive community.

Preferences

Prefers a platform that offers gentle guidance and encouragement, taking into account her visual impairment and limited educational background.

User flow and Journey Map

Welcome

As a new user, I open the app and am greeted with a welcoming . I choose to sign up

Login page

Users click on the login where their name, Email and password, confirm is requested

Sign-Up Page

Users proceed to the sign-up page where they input their name ( First name, Last name) , Email and password, confirm password, “ already have an account text, will be below the sign up button

Main Page

Users land on the main page, with a welcome ( users first name ) and where they are prompted to select what they would like to learn. A search button at the top

Learning Page

Users enter the learning page. The lesson text is accompanied by an audio player, allowing users to listen to a recorded voice message of the lesson.

Enrollment page

After a demo of the course, users navigate the enrollment page to pay for the course

Payment Page

As a user interested in a premium course, I proceed to the payment page, where I securely complete the transaction

Quiz Page

I complete the lesson and proceed to the quiz. I use my regular keypad to answer the questions within the time limit

Certificate Page

After completing quiz, the score is shown, if above pass mark print “ request certificate” or below print “ try again

Design System

Typography

Sintony

Aa

Regular

Bold

Aa Bb Cc Dd Ee Ff Gg Hh Ii Ll Mm Nn Oo Pp Qq Rr Ss Tt Uu Vv Ww Xx Yy Zz

Colour

1E2D5E

667085

FFFFFF

000000

Wireframes

  • Sign Up
  • Learning
  • Main Page
  • Certificate
  • Quiz
  • Payment
  • Favorites
  • Enrollment
  • Cusomer care
  • Welcome

Hi-Fi Design

  • Screen
  • Welcome
  • Sign Up
  • Login
  • Forget Password
  • Dashboard
  • Course Details
  • Paid User
  • Quiz
  • Quiz End
  • Payment
  • Enrollment
  • Favourites
  • Customer Support
  • User Profile
  • Enrolled courses
  • Course Action
  • No Course
  • Ungoing Course
  • User Info

Created By

Starters House

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